Blog

Newsletter #26 — October 2022

Hello everyone! This month, we’re talking about the Indie X festival and the new demo for End of Lines that you can try out on Steam. Have a look below for the details on the new demo, as well as a look at new art from the game.

Newsletter #24 — April 2022

Hello everyone! Do you remember that time when I promised you more frequent newsletters? Well, it turns out I skipped March, sorry about that. A classic case of “too much to do and too little time to do it”, I’m afraid. I’ll try to do better next month (but no promises). Since last time, we’ve […]

Newsletter #23 — February 2022

Hello everyone! So, it’s official: last month we finally announced “End of Lines”, our next interactive graphic novel! Also, Nico attended an event at a public library near Bordeaux, and, as always, you’ll get an update on the production status and an exclusive new piece of concept art from the game.

Newsletter #22 — December 2021

Hello everyone! The team and I would like to wish you all the best for this year’s holiday season! We know we’ve been extra quiet this year, but there’s a lot to look forward to. Across the Grooves was featured in an art book! Last month, the book “Imaginaires du Jeu Vidéo, les concept-artistes français” […]

Newsletter #20 — August 2020

Hello everyone! Geoffroy here, back on pen duty since Cyndie finished her internship at the end of July. I’d like to take this opportunity to thank her, on behalf of the team, for the wonderful work she’s done for us, and I’m very happy to announce that she got recruited by our friends from Goblinz […]

Newsletter #19 — July 2020

Hello everyone! Across the Grooves was released last month, and we are very happy with the positive feedback we have received. It is time to keep you up to date with the latest news about the game and the studio!