Nova-box is a French company founded in 2007 and established in Bordeaux, France.
We design, develop and publish Narrative Video Games for PC, Mac, Linux, tablets & mobile phones.
We are also subcontractors for web and mobile dev, specialized in the iOS platform.
Nova-box is an active member of Bordeaux Games, the cluster of video game companies in Nouvelle Aquitaine.
The agency, located at the 21, rue des Retaillons in the Chartrons district, is a co-working space that we share with our friends and fellow game developers Studio Black Flag.
Want to hire us? Send us a mail and we’ll get back to you: firstname.lastname@example.org.
We complete our skill set with a network of trusted partners (in no particular order):
Ophir Paz (Co-Founder & Developer), Charles-Henry Martin (Musician), Camille Marcos (Musician), Julien Ponsoda (Musician), Frédéric “Ekmule” Lignac (Writer), Guillaume Marié (Translator), Rachel Capie (Translator), Alix de Yelst (Proofreading), Yannick “Tavrox” Elahee (Game Marketer), Benjamin Dimanche (Game Marketer), Adrien Forestier & Maxime Solaire from Studio Black Flag…
Since 2013, we create and publish our own games.
We also provide web & mobile development for our clients.
We shipped several websites and iPhone apps.
We helped ship the following games:
— Partouche Poke Tour (Mindscape, 2007-2008),
— My Hero Firefighter (Game Life, 2008),
— Je découvre le Bridge (Anuman Interactive, 2008),
— Rolland Garros / Yahoo! Tennis (Many Players, 2009).
Design and development of an iPhone application allowing the installation and the handling of connected objects related to the security of a dwelling place.
Design and development of a tool allowing a company to gather, save and share its non-formal knowledge. Extra care has been given on the user experience so that productivity isn’t impacted.
Design and optimization of a multi-layer shortest path algorithm of the public transportation network of Paris and integration in a mobile app.
Development of system for gathering and visualizing electric power consumption data of a building, to help the user reduce electricity costs.
Design and implementation of a artificial intelligence model for Poker Texas Hold’em (no limit) simulating the behavior of different types of players (loose/tight, aggressive/passive, …) to help beginners learn the game strategies to adopt.
We owe a debt of gratitude to these fine institutions: